Hmm. Try changing:
490 if(urlbox->GetValue() != "") {
to
490 if(urlbox->GetValue() != wxT("")) {
It would seem that unicode incompatibility (which is implemented
slightly differently on every platform) has reared it's ugly head
once again. Basically, on some platforms wxChar is a wide char with
UTF16 encoding, on other platforms (like GTK) it is a normal 8-bit
char with UTF8 encoding. Of course, normal C strings look a lot
like UTF8 encoding so those work, but when you move that code to a
wide-char using platform it blows up.
Ah, great, this fixed the problem. Weird. Ok, continuing my build
report:
- wxterangreal also misses -lircclient in its linking steps
- there is some trouble regarding startworld.xod, seems like a few
files are
missing in the distribution. I copied them from cvs, but would up
with an empty
startworld_xod.inc, so I copied that too, now it works.
Result: terangreal and wxterangreal binaries! yay!
terangreal
- still does not recognize keyboard input
- requires holding right mouse button for mouse look
- is still extremely choppy when navigating around
wxterangreal
- still does not recognize ANY input (runloop-issue?)
- still has no textures nor shaded lighting in its display (flaky
wxmac?)
Oh well... thats probably the best to hope for in 0.23 on the Mac for
now...
Damn, I need this chat functionality...
Regards,
Karsten Otto (kao)
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