about.com: c / c++ / c# has a Physics SDK link to this: ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use \ http://www.ode.org/ Open Dynamics EngineTM
Peter Amstutz wrote: > Ok, I resolved the archiving issue (turned out to be a bug in mailman, > which I solved by upgrading mailman and re-processing those messages). > You can see the original post here: > > http://www.interreality.org/pipermail/vos-d/2007-January/002211.html > > On Wed, Jan 24, 2007 at 10:26:25PM -0800, Ken Taylor wrote: > >> Peter, >> >> I seem to have missed the original message about the requirements document, >> and can't find it on the mailing list archives, either... Mind sending the >> information out again? >> >> Ken >> >> Peter Amstutz wrote: >> >>> Yea, that needs to be in there. See, that's why I wanted you guys >>> to look at it :-) >>> >>> On Wed, Jan 24, 2007 at 01:00:28PM +0100, Mats wrote: >>> >>>> What about physics? >>>> >>>> Siterer Peter Amstutz <[EMAIL PROTECTED]>: >>>> >>>> >>>>> I've started writing up a requirements document for VOS. >>>>> >> >> _______________________________________________ >> vos-d mailing list >> vos-d@interreality.org >> http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d >> > > > ------------------------------------------------------------------------ > > _______________________________________________ > vos-d mailing list > vos-d@interreality.org > http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d > -- -- Please reply back to this note using your email program. jh _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d