On Mon, Apr 23, 2007 at 05:37:47PM +0100, Marcos Marado wrote: > On Friday 20 April 2007 17:20, Peter Amstutz wrote:
> Well, one of the reasons why LL made this was to let other players to enter > in "their world", by creating a public, open and standard way of > communication between virtual worlds (probably to match that ability in > Entropia). That rises my question: can we do the same with VOS? It may be open in the sense of being publically documented, but I'm not sure how "open" it is in the sense that anyone besids Linden Labs has any real input into the process. However, one question that is very important is what does "communication between virtual worlds" actually mean? Are we talking about chat messages? Avatar portability? Can I bring game items over? Scripts? The basic reason why this is so hard is that most virtual worlds have very deeply ingrained assumptions about how the world works that don't translate well to other worlds. Thus a "standard" that favors a particular virtual world system is just imposing one virtual world's set of assumptions on everyone else. The approach taken by VOS is to define an underlying object management layer that is free of such assumptions, and implement policy on top of that. This is why I claim that VOS will be able to interoperate and mediate between other virtual worlds on their own terms, rather than trying to impose the VOS view of the world on other people's software. Of course, VOS will have its own data models for 3D virtual worlds for 3D data, chat and so forth. This the public, open standard you're looking for. I also claim that by working from real standards like X3D and Collada and making decisions through the process of discussion on this mailing list, we'll come up with something that actually represents a process of public input and not a decision driven solely by whatever is most expedient to the needs of a particular game or application. -- [ Peter Amstutz ][ [EMAIL PROTECTED] ][ [EMAIL PROTECTED] ] [Lead Programmer][Interreality Project][Virtual Reality for the Internet] [ VOS: Next Generation Internet Communication][ http://interreality.org ] [ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ]
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