Yeah, I think we should push and see how effectively we can really use VOS for and develop tools and practices for that.
For example, if we're working on the UI client and want to put the available types in a menu. You could write a for loop that goes through the types and puts each thing in the list. Or you could write a tool that takes any Vobject and lists its children in a menu, and updates the menu for changes, etc. If you can get the tool right, you can reuse that in a bunch of other places in the UI. Reed _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d