On Mon, Mar 15, 2021 at 3:33 PM <[email protected]> wrote:

> Further, how many emails has vpp-dev seen regarding incorrect use of VPP
> or its APIs?  A compiler avoids such issues.  When the VPP gtpu plugin
> changed from 2 to 4 packets used in node_inline, at least one bug was
> caused due to a cut-and-paste error in manual coding.  A compiler won’t
> cause such errors. I also code once in P4 and release a hardware and a
> software product concurrently to customers.  The hardware and software
> products are also bug-for-bug compatible unless there is a issue with
> hardware vs. software compiler which is less likely.
>
>
>
> Hemant
>

Hemant,

Thanks for the laugh, I needed it.  Today was rough.

Every time we write code, we literally sit down and try to run a simulation
in our head of a processor that can retire millions if not billions of
instructions per second, multiplied by dozens of parallel instances.  Our
brain isn’t built for that. It was hard enough in 1970 when you only had to
simulate a few hundred instructions in your head.

A compiler doesn't fix that, and, in fact, it can make the problem worse.

Can we get back to vpp now?

Jim
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