So long as they don't conflict you should be ok. Be sure to limit the binding to something very simple, such as:
bind all <Motion> +{ set epoch [clock seconds] }
(bind all) applies the binding to all widgets in the application. It is important to be sure that you don't squash any other bindings though, as you mentioned. Thus the "+" before the script portion of the directive. This causes the binding to be appended to any other bindings for any given widget.
I'll just add that you should try to balance requirements with the fact that bind all will get the system time every time it is triggered. Caution is suggested.
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