On 28/05/14 20:37, Emil Velikov wrote: > > window_handle = CreateWindow(...) > device_context = GetDC(window_handle); > > gl_rendering_context = wglCreateContext(device_context); > wglMakeCurrent (device_handle, gl_rendering_context); > > // any of the following > wglGetProcAddress(...) > wglChoosePixelFormat(...) Correction wglChoosePixelFormat does not require a context. Although wglGetProcAddress does.
-Emil _______________________________________________ waffle mailing list waffle@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/waffle