On 01/15/2015 07:21 AM, Emil Velikov wrote: > Using this we clear the global state thus the user can call waffle_init() > multiple times, as things won't get clobbered. > According to gl_basic we cleanup ~20K of leaks (still reachable) and catch > a bug in the GL/dri2 loader :-)
We catch a bug! Fantastic. Recently, I've also been digging through the EGL/dri2 loader interfaces. And there are many leaks in the EGL code :( > > Before: > definitely lost: 63 bytes in 4 blocks > still reachable: 43,695 bytes in 116 blocks > > After: > definitely lost: 87 bytes in 5 blocks > still reachable: 23,451 bytes in 55 blocks > > Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com> > --- > examples/gl_basic.c | 6 +++++- > examples/simple-x11-egl.c | 5 +++++ > 2 files changed, 10 insertions(+), 1 deletion(-) Looks good. Patch 2 is Reviewed-by: Chad Versace <chad.vers...@intel.com>
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