On 18 October 2016 at 17:58, Chad Versace <chadvers...@chromium.org> wrote:
> Before EGL_EXT_platform_base and EGL 1.5, when using Mesa the best way
> to select the EGL platform was to set the EGL_PLATFORM environment
> variable. Now that a standard way exists, eglGetPlatformDisplay, let's
> use it when available.
>
> After this series, I have a series to add support for
> EGL_MESA_platform_surfaceless.
>
> This branch lives at
>     
> https://github.com/chadversary/waffle/commits/review/eglGetPlatformDisplay-v01
>
> Chad Versace (7):
>   egl: Define EGL_PLATFORM_* enums
>   egl: Update wegl_platform_init signature
>   egl: Move each platform's setenv("EGL_PLATFORM") into core EGL code
>   egl: Query client extensions string
>   egl: Optionally dlsym eglGetPlatformDisplay
>   egl: Update wegl_display_init signature
>   egl: Use eglGetPlatformDisplay when possible
>
The questions in 5 and 7 are not blockers, by any means. Just please
split the Android change from 3.

With that (and the extra Android change itself) are
Reviewed-by: Emil Velikov <emil.l.veli...@gmail.com>

-Emil
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