Take heed of this advice young jedi ...
You can't pause in a MMORPG (well, not like other games anyway). So,
you will lose/anger/raise the ire of your girlfriend/boyfriend/wife
if you don't think a little before you choose a time to log on and play.
People used to playing MMORPG probably already know this, I learnt
the stupid way. No matter how interesting your online friends are, or
how deep into a epically heroic quest you've gone ... The significant
other you live with is _more important_. :)
T.
P.S. Craig, you can say the game is frustrating - but to call it
boring assumes that the only joy derived from the game involves
killing stuff (which incidentally, is only 80% of the gameplay *heh
heh*).
Exploring the World of Warcraft on the back of a horse is even more
fun than exploring the world of GTA 3 for the first time, and
watching simple virtual economies at work is like watching an Ant
nest documentary (mock if you will, but I find bug ecology docos
interesting :).
... it's not ugly either, if you have a machine that can run it with
all the bells and whistles *cough* X800 *cough*. ;-)
On 14/06/2005, at 5:00 PM, Craig Ringer wrote:
On Tue, 2005-06-14 at 14:00 +0800, Dark1 wrote:
You guys are scaring me. Makes me wonder if I should open pandora's
(Blizzards) box.
Don't do it man. It's boring, it's ugly, it's frustrating (going by
the
constant stream of expletives coming from my on-gaming-shift
housemate),
and it's somehow totally, hopelessly addictive.
You know one of the older games in this genre, EverQuest, is
frequently
referred to as "evercrack," right?
--
Craig Ringer
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