Author: kurosu Date: Tue Feb 1 17:46:14 2011 New Revision: 9391 URL: http://svn.gna.org/viewcvs/warmux?rev=9391&view=rev Log: Don't reload clock sprites, as we won't be able to retrieve their state, and this crashes the game on resolution change. Another bonus point: reduces the amount of work.
Modified:
trunk/src/interface/interface.cpp
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