Author: kurosu
Date: Tue Feb  1 17:46:14 2011
New Revision: 9391

URL: http://svn.gna.org/viewcvs/warmux?rev=9391&view=rev
Log:
Don't reload clock sprites, as we won't be able to retrieve their state, and 
this crashes the game on resolution change. Another bonus point: reduces the 
amount of work.

Modified:
    trunk/src/interface/interface.cpp


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