Author: mikkov
Date: Tue Nov  8 19:36:45 2011
New Revision: 10293

URL: http://svn.gna.org/viewcvs/warmux?rev=10293&view=rev
Log:
Fix physics engine collisions. Calculate elastic and inelasic collisions 
correctly. Previously collided object got always wrong direction. Fix 
collisions on ground, now grenades&others bounce in correct direction. Object 
weights needs to be inspected, because many of them are too heavy and cause too 
hard collisions.

Modified:
    trunk/src/object/physical_obj.cpp
    trunk/src/object/physical_obj.h
    trunk/src/object/physics.cpp
    trunk/src/object/physics.h
    trunk/src/weapon/weapon_launcher.h


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