Author: devurandom
Date: Fri Dec  1 22:50:58 2006
New Revision: 515

URL: http://svn.gna.org/viewcvs/warzone?rev=515&view=rev
Log:
Patch by Watermelon: Projectile fixes 5h (slightly modified by me)

1.Fixed a crash when firing the 2nd/3rd indirect weapon in combFire in 
combat.c.
2.Fixed target prediction finally(confused by x,y,z in pie and x,y,z in game 
and swapped the sin and cos and never thought droid->sMove.dir is in 
degree's ...) AA weapons can hit VTOL's relatively easy now due to this 
change.
3.Added smoke to AA gun bullet explosion effect even if it hits the target.
4.Fixed a bug which prevents AA weapon area of effect damage from working 
properly(VTOL's was excluded in area effect damage check in original 
project_Impact function),the 25% chance of AOE damage of AA weapons defined 
in weapons.txt should work now.
5.Changed units hitbox radius to use unit pie imd:
avg(imd.xmax + imd.zmax) for 2D radius
(imd.zmax + component.imd.zmax) for height(z) radius
6.Fixed crashes when firing at baba people,baba vehicle in singleplayer 
campaign(thanks to hikaru-orly for the crash reports)

Modified:
    trunk/src/combat.c
    trunk/src/projectile.c


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