Author: muggenhor
Date: Mon Mar 19 22:03:50 2007
New Revision: 912

URL: http://svn.gna.org/viewcvs/warzone?rev=912&view=rev
Log:
 * implement reset code for sound_Play2DStream
 * implement soundStream::stop(), simply stops the soundSource destroys its 
buffers and resets the decoder (class soundDecoding)
 * add soundDecoding::reset() which seeks back to the beginning of the decoded 
file and reopens the OggVorbis decoder on it
 * Fix Doxygen comment in soundStream

Modified:
    branches/sound/lib/sound/decoding.cpp
    branches/sound/lib/sound/decoding.hpp
    branches/sound/lib/sound/interface.cpp
    branches/sound/lib/sound/stream.cpp
    branches/sound/lib/sound/stream.hpp


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