Author: muggenhor
Date: Mon Mar 19 22:03:50 2007
New Revision: 912
URL: http://svn.gna.org/viewcvs/warzone?rev=912&view=rev
Log:
* implement reset code for sound_Play2DStream
* implement soundStream::stop(), simply stops the soundSource destroys its
buffers and resets the decoder (class soundDecoding)
* add soundDecoding::reset() which seeks back to the beginning of the decoded
file and reopens the OggVorbis decoder on it
* Fix Doxygen comment in soundStream
Modified:
branches/sound/lib/sound/decoding.cpp
branches/sound/lib/sound/decoding.hpp
branches/sound/lib/sound/interface.cpp
branches/sound/lib/sound/stream.cpp
branches/sound/lib/sound/stream.hpp
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