Author: troman
Date: Sat May  5 17:38:04 2007
New Revision: 1228

URL: http://svn.gna.org/viewcvs/warzone?rev=1228&view=rev
Log:
- when trying to build on a certain location AI will now first consider 
location passed from scripts and only then it will check tiles nearby
- implemented pickStructLocationB() scripting function to find a suitable 
location with a desired number of blocked neighboring tiles nearby

Modified:
    trunk/src/scriptfuncs.c
    trunk/src/scriptfuncs.h
    trunk/src/scripttabs.c


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