Author: devurandom
Date: Sat Nov 10 00:51:44 2007
New Revision: 2768

URL: http://svn.gna.org/viewcvs/warzone?rev=2768&view=rev
Log:
patch #833 by <cybersphinx> Christian Ohm:
This is the result of me trying to get the water edge tiles also rendered as 
quads. Basically I ended up backporting r2703-2705 to 2.0.
This gives another slight increase in fps, and also fixes flickering water edge 
tiles.

Modified:
    branches/2.0/lib/ivis_common/piedef.h
    branches/2.0/lib/ivis_opengl/piedraw.c
    branches/2.0/src/bucket3d.c
    branches/2.0/src/display3d.c
    branches/2.0/src/display3d.h


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