Author: per
Date: Fri Feb  8 18:58:37 2008
New Revision: 3719

URL: http://svn.gna.org/viewcvs/warzone?rev=3719&view=rev
Log:
Remove completely mistaken comment from the original code. Textures use
0 to 256 range of texture coordinates, and the width of the texture should
therefore not be used to deduce wrap around point for texture animation.

Modified:
    trunk/lib/ivis_opengl/piedraw.c


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