Author: muggenhor
Date: Thu Oct 16 19:40:58 2008
New Revision: 6180

URL: http://svn.gna.org/viewcvs/warzone?rev=6180&view=rev
Log:
 * Change animObj_Remove such that it doesn't set the passed in ANIM_OBJECT* 
pointer to NULL (i.e. a ** pointer was passed)
 * Instead rely on setting that pointer to NULL in the client code that calls 
animObj_Remove in the first place
  - This was already done in all but one case where animObj_Remove was called

Modified:
    trunk/lib/gamelib/animobj.c
    trunk/lib/gamelib/animobj.h
    trunk/src/droid.c
    trunk/src/move.c
    trunk/src/structure.c


_______________________________________________
Warzone-commits mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-commits

Reply via email to