Author: ohyeh
Date: Sun Dec 7 18:21:31 2008
New Revision: 6442
URL: http://svn.gna.org/viewcvs/warzone?rev=6442&view=rev
Log:
i've heavily edited the mesh and so thrown the current texture overboard. i use
now blender for modelling, inkscape for colouring and gimp for the finish of
the texture / normal / specular map. the hq is now a strong defensive
structure. with max five weapons mounted.
Added:
originals/structures/hq/texture-vector.svg (with props)
Removed:
originals/structures/hq/normal.png
originals/structures/hq/normal.xcf.gz
originals/structures/hq/specular.png
originals/structures/hq/specular.xcf.gz
originals/structures/hq/texture.png
originals/structures/hq/texture.xcf.gz
Modified:
originals/structures/hq/headquarter.blend
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