Author: ohyeh
Date: Sun Dec  7 18:21:31 2008
New Revision: 6442

URL: http://svn.gna.org/viewcvs/warzone?rev=6442&view=rev
Log:
i've heavily edited the mesh and so thrown the current texture overboard. i use 
now blender for modelling, inkscape for colouring and gimp for the finish of 
the texture / normal / specular map. the hq is now a strong defensive 
structure. with max five weapons mounted.

Added:
    originals/structures/hq/texture-vector.svg   (with props)
Removed:
    originals/structures/hq/normal.png
    originals/structures/hq/normal.xcf.gz
    originals/structures/hq/specular.png
    originals/structures/hq/specular.xcf.gz
    originals/structures/hq/texture.png
    originals/structures/hq/texture.xcf.gz
Modified:
    originals/structures/hq/headquarter.blend


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