Author: gerard_
Date: Mon Feb 23 15:03:34 2009
New Revision: 6719

URL: http://svn.gna.org/viewcvs/warzone?rev=6719&view=rev
Log:
Clean up the glDrawRangeElements code and respect GL_MAX_ELEMENTS_VERTICES and 
GL_MAX_ELEMENTS_INDICES by reducing the sector size and not appending calls 
when the limits would be exceeded. This probably will fix the crashes people 
with intel cards were having.

Modified:
    trunk/src/terrain.c


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