Am Sonntag, 27. August 2006 18:52 schrieb Dennis Schridde: > Am Sonntag, 27. August 2006 18:40 schrieben Sie: > > Follow-up Comment #3, bug #6758 (project warzone): > > > > Fiddling with driconf actually made it work... > > > > I switched from: > > "Bypass the TCL pipeline with state-based machine code generated > > on-the-fly" > > > > To: > > "Use hardware TCL as the first TCL pipeline stage" > > > > And now the game seems to work. > > Ok, please keep in mind how you did that so you can switch back and test if > I fixed it correctly. ;) > > --Dennis Oups, wrong place...
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