Am Sonntag, 27. August 2006 18:52 schrieb Dennis Schridde:
> Am Sonntag, 27. August 2006 18:40 schrieben Sie:
> > Follow-up Comment #3, bug #6758 (project warzone):
> >
> > Fiddling with driconf actually made it work...
> >
> > I switched from:
> > "Bypass the TCL pipeline with state-based machine code generated
> > on-the-fly"
> >
> > To:
> > "Use hardware TCL as the first TCL pipeline stage"
> >
> > And now the game seems to work.
>
> Ok, please keep in mind how you did that so you can switch back and test if
> I fixed it correctly. ;)
>
> --Dennis
Oups, wrong place...

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