I'll just quote Watermelon:
 
"1.Fixed a bug has something to do with AA weapon hitting ground unit(didnt check vector z for AA weapons)

2.Tweaked the target prediction for AA weapon,they now use both zDiff and dist to calculate predicted x,y offsets,they should be better at hitting VOTLs now."
 
Troman

Attachment: projectile patch.patch
Description: Binary data

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