Am Sonntag, 17. Dezember 2006 21:35 schrieb Per Inge Mathisen:
> On 12/17/06, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> > lib/ivis_common/pietypes.h : Add a depth field to bitmap so different
> > bitdepths can be supported
>
> Why? Surely we do not want to switch between different bitdepths on the
> fly...
Remainder from my fiddling with 1001 hardcoded value...
By the time I did this (few weeks ago) I saw a bunch of 32 and 16 and 4 and 
and and in the code and tried to interprete it into something sensible. The 
result of this was (apart from some other stuff) the depth field in the 
bitmap.
Intention was (if I recall correctly) to remove the hardcoded PAGE_DEPTH and 
instead get the real bitdepth from libpng, so the texture can be supplied in 
whatever format is wanted...
I didn't finish that, as you see. In the other files that belong to that 
change where a bunch of total conversions, so I didn't commit that, as I 
currently don't have the time.

--Dennis

Attachment: pgpBJOaUXzsk4.pgp
Description: PGP signature

_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev

Reply via email to