Congratulations! You got 8 out of 4 points from my SpamAssassin! ;) > 3.3 HELO_DYNAMIC_SPLIT_IP Relay HELO'd using suspicious hostname (Split IP) > 3.8 HELO_DYNAMIC_IPADDR2 Relay HELO'd using suspicious hostname (IP addr 2) > 1.7 RCVD_NUMERIC_HELO Received: contains an IP address used for HELO > -0.7 BAYES_20 BODY: Bayesian spam probability is 5 to 20% [score: 0.1873]
I'll answer anyway and hope you are not a spambot. :) Am Dienstag, 16. Januar 2007 22:42 schrieben Sie: > Hello! > I want to be a packager (RPM) of the Warzone2100 on fedora-extras > repository. There program should be work (build and run) on all > architectures (i386,x86_64 and ppc). It shoult _not_ run on x86_64. There were some efforts to make the next version, 2.1, run on x86_64, but on 2.0 it is known that it is impossible. > The i386 and ppc work correctly > (I can not test running on ppc, but it build ok). The problem is > x86_64. I should fix Your code to build under this arch, but it might > be hard and probably You are working about it. I think we can > co-operate if You want. Yes, there were some people working on x86_64 support for 2.1, but it appears as if it was stalled. AFAIK at least one of them (Stefan Huehner) got pretty far, I think he was at least able to see the startup screen. ;) The general problem in Warzone is that 32bit integer variables are abused to store pointers in various parts of the code. This of course wont work on a system were pointers are 64bit long. Maybe you want to link in with Stefan, maybe you can share some work or ideas. I also think there was someone else who brought up a custom 64bit datatype he named UPWORD, though I don't remember who it was and I can't find the emails anymore... I didn't like that UPWORDs very much, maybe you find another way. --Dennis Schridde PS: I forwarded your email to the mailinglist, so others may contact you when they read this.
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