If you get svn 1192, then apply this, and should compile OK now.
Index: Warzone2100.vcproj
===================================================================
--- Warzone2100.vcproj (revision 1192)
+++ Warzone2100.vcproj (working copy)
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8,00"
+ Version="8.00"
Name="Warzone2100"
ProjectGUID="{BDDCCB7B-F4F7-4768-A1C3-AE20E9F5FDFC}"
RootNamespace="Warzone2100"
@@ -275,6 +275,14 @@
<File
RelativePath="..\lib\ivis_opengl\bspimd.c"
>
+ <FileConfiguration
+ Name="Debug|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath="..\src\bucket3d.c"
@@ -737,6 +745,10 @@
>
</File>
<File
+ RelativePath="..\lib\ivis_common\piestate.c"
+ >
+ </File>
+ <File
RelativePath="..\lib\ivis_opengl\piestate.c"
>
<FileConfiguration
@@ -759,10 +771,6 @@
</FileConfiguration>
</File>
<File
- RelativePath="..\lib\ivis_common\piestate.c"
- >
- </File>
- <File
RelativePath="..\lib\ivis_opengl\pietexture.c"
>
</File>
--
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