Am Sonntag, 13. Mai 2007 schrieb The Watermelon: > On 5/12/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > When I try to open a 2.0 savegame with the trunk, I get an error > > (unexpected > > end of file or similar). > > Does anyone know why this is and when it broke? If savegames require new > > features, a handler for a new version should be created instead of > > modifying > > an old one... > > > > --Dennis > > I think I broke it long time ago,there is a patch somewhere in the bug > tracker by one of the users,but noone has bothered to look at it it > seems.Though there are other things that might break 2.0 branch saves,such > as some iireversible script/event save related changes. So a 2.0 savegame could in no way be loaded into the current engine, not because the load routines are broken, but because the scripting engine is much different? That's bad, but if there is no way... :(
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