URL:
<http://gna.org/bugs/?9233>
Summary: unhandled exception on exit
Project: Warzone Resurrection Project
Submitted by: urbanvoyeur
Submitted on: Tuesday 05/29/2007 at 11:29
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn
Operating System: Microsoft Windows
_______________________________________________________
Details:
Version: trunk r1383
Steps:
-Start a new skirmish game, with all defaults.
- Quit skirmish
- Attempt to quite game - exception on second quit.
No dump file.
Output:
First-chance exception at 0x005b1fd3 in Warzone2100-Dbg.exe: 0xC0000005:
Access violation reading location 0x0537a8ec.
Unhandled exception at 0x005b1fd3 in Warzone2100-Dbg.exe: 0xC0000005: Access
violation reading location 0x0537a8ec.
Break on line 70 aud.c
Warzone2100-Dbg.exe!audio_ObjectDead(void * psObj=0x0537a8ec) Line 70 + 0x3
bytes C
Local vars:
psObj 0x0537a8ec void *
- psBaseObj 0xcccccccc {type=??? id=??? x=??? ...}
_base_object *
type CXX0030: Error: expression cannot be evaluated
id CXX0030: Error: expression cannot be evaluated
x CXX0030: Error: expression cannot be evaluated
y CXX0030: Error: expression cannot be evaluated
z CXX0030: Error: expression cannot be evaluated
direction CXX0030: Error: expression cannot be evaluated
pitch CXX0030: Error: expression cannot be evaluated
roll CXX0030: Error: expression cannot be evaluated
psNext CXX0030: Error: expression cannot be evaluated
+ sDisplay {imd=??? frameNumber=??? screenX=??? ...}
_screen_disp_data
player CXX0030: Error: expression cannot be evaluated
group CXX0030: Error: expression cannot be evaluated
selected CXX0030: Error: expression cannot be evaluated
cluster CXX0030: Error: expression cannot be evaluated
- visible 0xcccccd00 <Bad Ptr> unsigned char [8]
[0] CXX0030: Error: expression cannot be evaluated
[1] CXX0030: Error: expression cannot be evaluated
[2] CXX0030: Error: expression cannot be evaluated
[3] CXX0030: Error: expression cannot be evaluated
[4] CXX0030: Error: expression cannot be evaluated
[5] CXX0030: Error: expression cannot be evaluated
[6] CXX0030: Error: expression cannot be evaluated
[7] CXX0030: Error: expression cannot be evaluated
died CXX0030: Error: expression cannot be evaluated
lastEmission CXX0030: Error: expression cannot be evaluated
inFire CXX0030: Error: expression cannot be evaluated
burnStart CXX0030: Error: expression cannot be evaluated
burnDamage CXX0030: Error: expression cannot be evaluated
- psProj 0xcccccccc {type=??? id=??? x=??? ...} PROJ_OBJECT *
type CXX0030: Error: expression cannot be evaluated
id CXX0030: Error: expression cannot be evaluated
x CXX0030: Error: expression cannot be evaluated
y CXX0030: Error: expression cannot be evaluated
z CXX0030: Error: expression cannot be evaluated
direction CXX0030: Error: expression cannot be evaluated
pitch CXX0030: Error: expression cannot be evaluated
roll CXX0030: Error: expression cannot be evaluated
psNext CXX0030: Error: expression cannot be evaluated
state CXX0030: Error: expression cannot be evaluated
airTarget CXX0030: Error: expression cannot be evaluated
player CXX0030: Error: expression cannot be evaluated
bVisible CXX0030: Error: expression cannot be evaluated
psWStats CXX0017: Error: symbol "" not found
psSource CXX0030: Error: expression cannot be evaluated
psDest CXX0030: Error: expression cannot be evaluated
psDamaged CXX0030: Error: expression cannot be evaluated
startX CXX0030: Error: expression cannot be evaluated
startY CXX0030: Error: expression cannot be evaluated
tarX CXX0030: Error: expression cannot be evaluated
tarY CXX0030: Error: expression cannot be evaluated
vXY CXX0030: Error: expression cannot be evaluated
vZ CXX0030: Error: expression cannot be evaluated
srcHeight CXX0030: Error: expression cannot be evaluated
altChange CXX0030: Error: expression cannot be evaluated
born CXX0030: Error: expression cannot be evaluated
targetRadius CXX0030: Error: expression cannot be evaluated
pInFlightFunc CXX0030: Error: expression cannot be evaluated
- psSimpleObj 0x0537a8ec {type=??? id=??? x=??? ...}
SIMPLE_OBJECT *
type CXX0030: Error: expression cannot be evaluated
id CXX0030: Error: expression cannot be evaluated
x CXX0030: Error: expression cannot be evaluated
y CXX0030: Error: expression cannot be evaluated
z CXX0030: Error: expression cannot be evaluated
direction CXX0030: Error: expression cannot be evaluated
pitch CXX0030: Error: expression cannot be evaluated
roll CXX0030: Error: expression cannot be evaluated
psNext CXX0030: Error: expression cannot be evaluated
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