On 6/9/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > It doesn't support them, which has as an advantage that it can be used > > to create models for the 2.0 releases. > > Adding float support should be a matter of minutes. > I just remember someone saying that cutting Blender-internal floating point > coordinates to integer accuracy results in ugly holes in the meshes (for > obvious reasons). > > Would it be reasonably easy to implement a PIE5 option? (drop-down menu, > checkbox, ...)
Or check in this version in the 2_0 branch, and update the one in trunk to use float. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
