URL:
<http://gna.org/bugs/?9323>
Summary: droids don't get that "damaged" look anymore when
shot upon
Project: Warzone Resurrection Project
Submitted by: tomboy64
Submitted on: Dienstag 12.06.2007 um 22:10
Category: Engine: Graphics
Severity: 2 - Minor
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn
Operating System: GNU/Linux
_______________________________________________________
Details:
Usually, when shot upon, buildings get darker and darker until they're
finally destroyed.
Since r1386, however, that behaviour changed, because of lighting enabled
globally (among other changes) in piedraw.c.
Attached is a patch which fixes this to the original behaviour. Other changes
in piedraw.c have not been reverted.
Note: This behaviour has been observed on an x86_64 with an ATI Radeon 9600,
using the proprietary drivers. If others see this as well, please post here,
since i'm not entirely sure if this issue is not limited to
architecture/gfx-chip.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Dienstag 12.06.2007 um 22:10 Name: damage-look.patch Size: 367B By:
tomboy64
<http://gna.org/bugs/download.php?file_id=2440>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9323>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev