URL:
  <http://gna.org/bugs/?9396>

                 Summary: multiplayer set-up screen: player name is borked
                 Project: Warzone Resurrection Project
            Submitted by: muggenhor
            Submitted on: Monday 06/25/2007 at 17:10
                Category: Engine: Netplay
                Severity: 4 - Important
                Priority: 7 - High
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn
        Operating System: All

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Details:

Since r1595 <http://svn.gna.org/viewcvs/warzone?rev=1595&view=rev> the
player's name is _not_ equal to the setting in the config file. It seems as
if the char* pointer used to access the player's name is somehow
out-of-bounds.




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