URL:
<http://gna.org/bugs/?9396>
Summary: multiplayer set-up screen: player name is borked
Project: Warzone Resurrection Project
Submitted by: muggenhor
Submitted on: Monday 06/25/2007 at 17:10
Category: Engine: Netplay
Severity: 4 - Important
Priority: 7 - High
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn
Operating System: All
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Details:
Since r1595 <http://svn.gna.org/viewcvs/warzone?rev=1595&view=rev> the
player's name is _not_ equal to the setting in the config file. It seems as
if the char* pointer used to access the player's name is somehow
out-of-bounds.
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<http://gna.org/bugs/?9396>
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