Not really patch, just answer Per to what is 0xcdcdcdcd.
I do not know what point this serve, since if psFrames=0xcdcdcdcd, 
then next call will cause crash. (psFrames = psFrames->next;)
So remove that whole #ifdef block?  


Index: anim.c
===================================================================
--- anim.c      (revision 1619)
+++ anim.c      (working copy)
@@ -161,7 +161,7 @@
        {
 #ifdef DEBUG
                /* Where does this constant come from, though? - Per */
-               if (psFrames==(void*)0xcdcdcdcd)
+               if (psFrames==(void*)0xcdcdcdcd)//0xcdcdcdcd is special value 
for uninit variable in MSVC
                {
                        debug( LOG_ERROR, "bad pointer in Create 3D !!!!  
-[%s]\n", 
szPieFileName );
                }

--
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