Index: src/ai.c
===================================================================
--- src/ai.c	(revision 1619)
+++ src/ai.c	(working copy)
@@ -145,7 +145,7 @@
 
 					/* See if friendly droid has a target */
 					tempTarget = friendlyDroid->psActionTarget[0];
-					if(tempTarget != NULL)
+					if(tempTarget && !tempTarget->died)
 					{
 						//make sure a weapon droid is targeting it
 						if(friendlyDroid->numWeaps > 0)
