On 7/7/07, The Watermelon <[EMAIL PROTECTED]> wrote: > > Sorry, maybe I'm just a little slow, but why would it have invalid > > facing because it died? > > it shouldnt but sometimes the psActionTarget got freed without setting to > 0,thus holding some random value and causes the assert.Luckily 'died' flag > check detects that problem promptly and serves as a crash-proof check I > guess.
Then the died flag will also have a random value. It just so happens that > 0 is a more common random value than == 0. This is, IMHO, not a fix at all. We should fix the root problem, not remove the warnings indicating that there is a problem. I've been playing the campaign lately with the reference counting patch without target problems (lots of *other* problems, though), which makes me believe the patch may be ready for inclusion soon. - Per _______________________________________________ Warzone-dev mailing list Warzoneemail@example.com https://mail.gna.org/listinfo/warzone-dev