On 7/17/07, Martin Koller <[EMAIL PROTECTED]> wrote: > What about the follwing patch ?
Just a quick glance at src/multibot.c tells me you missed cases. That will break multiplayer games badly, so it is important you catch them all. See eg sendDroidDisEmbark(). I would grep for psDroid->x, psStruct->x and psD->x, and then go through at least src/multibot.c and src/multistruct.c manually to be sure. Probably some others too. Then you also need to use %u instead of %d when using printf/debug with unsigned ints. > Also there was a bug I think as > previously there was > - NetAdd(m,m.size,x); m.size += > sizeof(UWORD); > - NetAdd(m,m.size,x); m.size += > sizeof(UWORD); > > 2 times sending x seems wrong to me, right ? Good catch. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev