Hi,
I somehow saved a game which when loaded again leads to program abort.
The abort occurs in "scriptobj.c" line 1155 due to a sound file having no name
(pName is an empty string)
debug(LOG_ERROR, "Sound ID not available %s not
found", pName);
abort();
I don't know why it has no name, but wouldn't it be better to at least make
this situation a non-fatal error ?
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