On Wednesday, August 8, 2007, 12:25:10 PM, The Watermelon wrote:
On 8/7/07, Per Inge Mathisen <[EMAIL PROTECTED] > wrote:
On 8/7/07, The Watermelon <[EMAIL PROTECTED]> wrote:
> I am unsure if removing initial trucks by removing templates is a good
> design This sounds like a pretty bad hack to me. Where do the initial
> trucks and templates come from? IMHO it would be natural if they were
> implemented entirely in the script.
they are hardcoded(viper truck and viper mg)...otherwise I wouldnt need to add a function to remove them after game initialization via script functions.
I think it has something to do with player number of the template in templates.txt.
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