On Wednesday, August 8, 2007, 12:25:10 PM, The Watermelon wrote:


>




On 8/7/07, Per Inge Mathisen <[EMAIL PROTECTED] > wrote:

On 8/7/07, The Watermelon <[EMAIL PROTECTED]> wrote:



> I am unsure if removing initial trucks by removing templates is a good

> design This sounds like a pretty bad hack to me. Where do the initial

> trucks and templates come from? IMHO it would be natural if they were

> implemented entirely in the script. 


they are hardcoded(viper truck and viper mg)...otherwise I wouldnt need to add a function to remove them after game initialization via script functions.


I think it has something to do with player number of the template in templates.txt.



-- 

 Roman 


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