On 8/19/07, Christian Ohm <[EMAIL PROTECTED]> wrote:
> On Saturday, 18 August 2007 at 21:37, Giel van Schijndel wrote:
> >  * This commit changes the *.gam files from little endian to big
> >  endian, so expect loading of previous savegames to break
> Why big endian? Now the whole campaign is broken, since even a new
> campaign is loaded from a .gam file (in data/wrf/).

To me it would seem obvious that only the trunk savegame version
should be affected by this change. Or all savegame files should be
converted and committed. The way it is apparently now done is really
bad.

  - Per

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