URL:
<http://gna.org/bugs/?9847>
Summary: Loading a save crashes the game
Project: Warzone Resurrection Project
Submitted by: knt
Submitted on: Thursday 08/23/07 at 18:50
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
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Details:
Today's checkout. If I start a game, make a save, then load everything is
alright. But if I close WZ, and run it again then I'm getting this:
[EMAIL PROTECTED]:~/src/warzone$ ./trunk/src/warzone2100
error : Warning: Using colour depth of 16 instead of 32.
error : You will experience graphics glitches!
libGL warning: 3D driver claims to not support visual 0x66
error : resGetDataFromHash: Unknown ID: 0 Type: WAV
error : Assert in Warzone: frameresource.c:601 : resGetDataFromHash (psRes
!= NULL), last script event: '<none>'
error : resGetData: Unable to find data for type WAV
error : Assert in Warzone: frameresource.c:617 : resGetData (data != NULL),
last script event: '<none>'
error : resGetDataFromHash: Unknown ID: 0 Type: WAV
error : Assert in Warzone: frameresource.c:601 : resGetDataFromHash (psRes
!= NULL), last script event: '<none>'
error : resGetData: Unable to find data for type WAV
error : Assert in Warzone: frameresource.c:617 : resGetData (data != NULL),
last script event: '<none>'
error : sound_SetTrackVals: track resource not found
error : Sound ID not available not found
Cannot access memory at address 0x4eff*
Saved dump file to '/tmp/warzone2100.gdmp'
Przerwane**
*-this value differs
*-polish for Interrupted
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Thursday 08/23/07 at 18:50 Name: warzone2100.gdmp Size: 7kB By: knt
<http://gna.org/bugs/download.php?file_id=2845>
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