Hi,

I have a saved game which leads to the following error immediately after 
loading:
error   : interpRunScript: max instruction count exceeded - infinite loop ?
error   : interpRunScript: *** ERROR EXIT *** (CurEvent=47)
error   : Original event ID: 110 (of 117)
error   : Current event ID: 47 (of 117)
error   : Call depth : 3
error   : interpRunScript: error while executing a script
error   : Assert in Warzone: interp.c:948 : interpRunScript (!"error while 
executing a script"), last script event: 'numEnemyAAInRange'
warzone2100: interp.c:948: interpRunScript: Zusicherung �!"error while 
executing a script"� nicht erf�llt.
Failed to read a valid object file image from memory.
Saved dump file to '/tmp/warzone2100.gdmp'

I also get a lot of the follwing when loading:

error   : gwCheckZoneSizes: warning zone 2 at (97,147) is too large 1279 tiles 
(max 600)
error   : gwCheckZoneSizes: warning zone 7 at (200,52) is too large 1508 tiles 
(max 600)
error   : gwCheckZoneSizes: warning zone 14 at (27,20) is too large 2300 tiles 
(max 600)
error   : gwCheckZoneSizes: warning zone 16 at (202,17) is too large 890 tiles 
(max 600)
error   : gwCheckZoneSizes: warning zone 17 at (189,128) is too large 1611 
tiles (max 600)
error   : gwCheckZoneSizes: warning zone 23 at (43,66) is too large 1107 tiles 
(max 600)
...

Does it help to find the bug if I provide the saved game itself ?

(revision 2538)

-- 
Best regards/Schöne Grüße

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