Hi, I have a saved game which leads to the following error immediately after loading: error : interpRunScript: max instruction count exceeded - infinite loop ? error : interpRunScript: *** ERROR EXIT *** (CurEvent=47) error : Original event ID: 110 (of 117) error : Current event ID: 47 (of 117) error : Call depth : 3 error : interpRunScript: error while executing a script error : Assert in Warzone: interp.c:948 : interpRunScript (!"error while executing a script"), last script event: 'numEnemyAAInRange' warzone2100: interp.c:948: interpRunScript: Zusicherung �!"error while executing a script"� nicht erf�llt. Failed to read a valid object file image from memory. Saved dump file to '/tmp/warzone2100.gdmp'
I also get a lot of the follwing when loading: error : gwCheckZoneSizes: warning zone 2 at (97,147) is too large 1279 tiles (max 600) error : gwCheckZoneSizes: warning zone 7 at (200,52) is too large 1508 tiles (max 600) error : gwCheckZoneSizes: warning zone 14 at (27,20) is too large 2300 tiles (max 600) error : gwCheckZoneSizes: warning zone 16 at (202,17) is too large 890 tiles (max 600) error : gwCheckZoneSizes: warning zone 17 at (189,128) is too large 1611 tiles (max 600) error : gwCheckZoneSizes: warning zone 23 at (43,66) is too large 1107 tiles (max 600) ... Does it help to find the bug if I provide the saved game itself ? (revision 2538) -- Best regards/Schöne Grüße Martin () ascii ribbon campaign - against html mail /\ - against microsoft attachments
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