URL:
<http://gna.org/bugs/?10490>
Summary: crash in sound_FinishedCallback
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Monday 12/10/2007 at 20:02 CET
Category: Engine: Sound
Severity: 5 - Blocker
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
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Details:
Playing current svn crashes with following stack:
(iTrack is much too large, I think):
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1215969584 (LWP 22009)]
0x081a9bc3 in sound_FinishedCallback (psSample=0xc7f6410) at track.c:371
371 if ( g_apTrack[psSample->iTrack] != NULL )
(gdb) p psSample
$1 = (AUDIO_SAMPLE *) 0xc7f6410
(gdb) p *psSample
$2 = {iTrack = 210436098, iSample = 209675208, x = 159426056, y = 0, z =
8390720, fVol = 3.50324616e-44,
bFinishedPlaying = 159426080, pCallback = 0xb7ced180 <main_arena+64>, psObj
= 0x110, psPrev = 0x40, psNext = 0x78}
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<http://gna.org/bugs/?10490>
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