URL:
<http://gna.org/bugs/?10556>
Summary: r3100 breaks savegames
Project: Warzone Resurrection Project
Submitted by: buginator
Submitted on: Wednesday 12/19/2007 at 04:40
Category: None
Severity: 5 - Blocker
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: All
Planned Release: None
_______________________________________________________
Details:
All saved games are fubar now.
In objmem.c we got a id of:
id 65536 unsigned int
So something got screwed up in r3100.
Perhaps it would be better/easier to split up those multi file patches, so we
can pinpoint exactly where the error lies?
> Warzone2100-Dbg.exe!getBaseObjFromId(unsigned int id=65536) Line 806 +
0x7b bytes C
Warzone2100-Dbg.exe!scrValDefLoad(int version=3, _interp_val *
psVal=0x077424c0, char * pBuffer=0x00de4b7a, unsigned int size=176) Line
1122 + 0x9 bytes C
Warzone2100-Dbg.exe!eventLoadContext(int version=3, char *
pBuffer=0x00de4908, unsigned int * pSize=0x0013f254, int bHashed=1) Line 388
+ 0x18 bytes C
Warzone2100-Dbg.exe!eventLoadState(char * pBuffer=0x00de4900, unsigned
int
fileSize=94960, int bHashed=1) Line 688 + 0x15 bytes C
Warzone2100-Dbg.exe!loadScriptState(char * pFileName=0x00d04bc0) Line
11680 + 0x11 bytes C
Warzone2100-Dbg.exe!levLoadData(char * pName=0x011e4a00, char *
pSaveName=0x00d04bc0, int saveType=4) Line 1020 + 0x9 bytes C
Warzone2100-Dbg.exe!gameLoadV(PHYSFS_File * fileHandle=0x03bc0b40,
unsigned
int version=35) Line 4838 + 0x15 bytes C
Warzone2100-Dbg.exe!gameLoad(const char * fileName=0x00d04bc0) Line
4051 +
0xd bytes C
Warzone2100-Dbg.exe!loadGameInit(const char * fileName=0x00d04bc0) Line
2222 + 0x9 bytes C
Warzone2100-Dbg.exe!initSaveGameLoad() Line 538 + 0xa bytes C
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