URL:
<http://gna.org/bugs/?10852>
Summary: Getting rid of huge of busy loop in atmos.c
Project: Warzone Resurrection Project
Submitted by: buginator
Submitted on: Wednesday 01/23/2008 at 04:23
Category: Engine: Graphics
Severity: 4 - Important
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: All
Planned Release: None
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Details:
in r2996, "Remove unused function. Remove unnecessary references to
VISIBLE_X|YTILES."
I think that was a bit premature, and causes a huge performance hit, since we
do not have any other clipping code in atmos.c, we basically have a big busy
loop.
The define should be changed back to:
#define MAX_ATMOS_PARTICLES ((VISIBLE_XTILES * VISIBLE_YTILES))
Would be nice also if the log would be more verbose as to why you think it is
unnecessary. (This goes for most all log entries, not just this one)
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