URL:
  <http://gna.org/bugs/?11321>

                 Summary: In multiplayer games: music volume can only be
changed by the host
                 Project: Warzone Resurrection Project
            Submitted by: muggenhor
            Submitted on: Tuesday 03/18/2008 at 22:43
                Category: Engine: Sound
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn/trunk
        Operating System: All
         Planned Release: None

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Details:

When playing multiplayer games only the host can control the music volume for
_his_ client. Every client should be able to control his own music/sound
volume.

PS This applies to both trunk as well as 2.1.




    _______________________________________________________

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