URL:
<http://gna.org/bugs/?11321>
Summary: In multiplayer games: music volume can only be
changed by the host
Project: Warzone Resurrection Project
Submitted by: muggenhor
Submitted on: Tuesday 03/18/2008 at 22:43
Category: Engine: Sound
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: All
Planned Release: None
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Details:
When playing multiplayer games only the host can control the music volume for
_his_ client. Every client should be able to control his own music/sound
volume.
PS This applies to both trunk as well as 2.1.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11321>
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