URL:
<http://gna.org/bugs/?11370>
Summary: Build Limits not enforced
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Wednesday 03/26/2008 at 07:38 CET
Category: Engine: Scripting
Severity: 2 - Minor
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 2.1_beta2
Operating System: Microsoft Windows
Planned Release: None
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Details:
In beta1, corruption in the buildlimits code caused the Demolish ability to
cease functioning (or so I recall hearing). In beta2, the Demolish ability
holds out just fine, even with buildlimits altered. However, the buildlimits
themselves are not being enforced.
For instance:
I set max VTOL factories to 0. I can still build VTOL factories and the AI
will begin swarming me with VTOLs around the 20-30 min mark. I can also
scout the AI base and I do find VTOL factories in them, even with them
limited to none. Were buildlimits removed as a workaround to stack
corruption, or is this a completely new problem?
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<http://gna.org/bugs/?11370>
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