URL:
<http://gna.org/bugs/?11444>
Summary: multiplayer crash on wheel level
Project: Warzone Resurrection Project
Submitted by: pabs
Submitted on: Sunday 04/06/2008 at 12:12
Category: Engine: Netplay
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 2.1_beta2
Operating System: GNU/Linux
Planned Release: None
_______________________________________________________
Details:
This patch should help find the cause of it:
--- src/visibility.c~ 2008-02-16 22:12:58.000000000 +0900
+++ src/visibility.c 2008-04-06 20:08:53.000000000 +0800
@@ -313,6 +313,7 @@
STRUCTURE *psStruct;
/* Get the sensor Range and power */
+ ASSERT( psViewer != NULL, "visibleObject: no viewer!" );
switch (psViewer->type)
{
case OBJ_DROID:
@@ -370,6 +371,7 @@
/* Get the target's ecm power (if it has one)
* or that of a nearby ECM droid.
*/
+ ASSERT( psTarget != NULL, "visibleObject: no target!" );
switch (psTarget->type)
{
case OBJ_DROID:
Backtrace:
Program: /usr/games/warzone2100
Version: 2.1_beta2
Distributor: Debian
Type: Debug
Compiled on: Mar 20 2008
Compiled by: GCC 4.2.3 (Debian 4.2.3-2)
Executed on: Sun Apr 6 18:32:08 2008
Operating system: Linux
Node name: chianamo
Release: 2.6.24-1-686
Version: #1 SMP Thu Mar 27 17:45:04 UTC 2008
Machine: i686
Pointers: 32bit
Dump caused by signal: SIGSEGV: Invalid memory reference: Address not mapped
to object
Log message 1:getComponentRadius: ComponentPIE == NULL
Log message 2:ComponentPIE == NULL
GLIBC raw backtrace:
warzone2100[0x81dd904]
[0xffffe440]
warzone2100[0x8135442]
warzone2100[0x805a25e]
warzone2100[0x805d21c]
warzone2100[0x807f29b]
warzone2100[0x80c8f35]
warzone2100[0x80cae4f]
warzone2100[0x80cb1e1]
warzone2100[0x80cb5a2]
/lib/i686/cmov/libc.so.6(__libc_start_main+0xe0)[0xb7bdc450]
warzone2100(ftell+0x35)[0x804db71]
GDB extended backtrace:
GNU gdb 6.8-debian
Copyright (C) 2008 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later
<http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i486-linux-gnu"...
Attaching to program: /usr/games/warzone2100, process 19233
Reading symbols from /usr/lib/libSDL-1.2.so.0...done.
Loaded symbols for /usr/lib/libSDL-1.2.so.0
Reading symbols from /usr/lib/libSDL_net-1.2.so.0...done.
Loaded symbols for /usr/lib/libSDL_net-1.2.so.0
Reading symbols from /usr/lib/libphysfs-1.0.so.0...done.
Loaded symbols for /usr/lib/libphysfs-1.0.so.0
Reading symbols from /usr/lib/libpng12.so.0...done.
Loaded symbols for /usr/lib/libpng12.so.0
Reading symbols from /usr/lib/libvorbisfile.so.3...done.
Loaded symbols for /usr/lib/libvorbisfile.so.3
Reading symbols from /usr/lib/libvorbis.so.0...done.
Loaded symbols for /usr/lib/libvorbis.so.0
Reading symbols from /lib/i686/cmov/libm.so.6...Reading symbols from
/usr/lib/debug/lib/i686/cmov/libm-2.7.so...done.
done.
Loaded symbols for /lib/i686/cmov/libm.so.6
Reading symbols from /usr/lib/libogg.so.0...done.
Loaded symbols for /usr/lib/libogg.so.0
Reading symbols from /usr/lib/libopenal.so.0...done.
Loaded symbols for /usr/lib/libopenal.so.0
Reading symbols from /usr/lib/libGLC.so.0...done.
Loaded symbols for /usr/lib/libGLC.so.0
Reading symbols from /usr/lib/libGL.so.1...done.
Loaded symbols for /usr/lib/libGL.so.1
Reading symbols from /usr/lib/libGLU.so.1...done.
Loaded symbols for /usr/lib/libGLU.so.1
Reading symbols from /lib/libpopt.so.0...done.
Loaded symbols for /lib/libpopt.so.0
Reading symbols from /lib/i686/cmov/libc.so.6...Reading symbols from
/usr/lib/debug/lib/i686/cmov/libc-2.7.so...done.
done.
Loaded symbols for /lib/i686/cmov/libc.so.6
Reading symbols from /usr/lib/libX11.so.6...done.
Loaded symbols for /usr/lib/libX11.so.6
Reading symbols from /lib/i686/cmov/libdl.so.2...Reading symbols from
/usr/lib/debug/lib/i686/cmov/libdl-2.7.so...done.
done.
Loaded symbols for /lib/i686/cmov/libdl.so.2
Reading symbols from /usr/lib/libdirectfb-1.0.so.0...done.
Loaded symbols for /usr/lib/libdirectfb-1.0.so.0
Reading symbols from /usr/lib/libfusion-1.0.so.0...done.
Loaded symbols for /usr/lib/libfusion-1.0.so.0
Reading symbols from /usr/lib/libdirect-1.0.so.0...done.
Loaded symbols for /usr/lib/libdirect-1.0.so.0
Reading symbols from /usr/lib/libvga.so.1...done.
Loaded symbols for /usr/lib/libvga.so.1
Reading symbols from /lib/i686/cmov/libpthread.so.0...Reading symbols from
/usr/lib/debug/lib/i686/cmov/libpthread-2.7.so...done.
[Thread debugging using libthread_db enabled]
[New Thread 0xb77d56d0 (LWP 19233)]
[New Thread 0xb7323b90 (LWP 19239)]
done.
Loaded symbols for /lib/i686/cmov/libpthread.so.0
Reading symbols from /usr/lib/libz.so.1...done.
Loaded symbols for /usr/lib/libz.so.1
Reading symbols from /lib/ld-linux.so.2...Reading symbols from
/usr/lib/debug/lib/ld-2.7.so...done.
done.
Loaded symbols for /lib/ld-linux.so.2
Reading symbols from /usr/lib/libfontconfig.so.1...done.
Loaded symbols for /usr/lib/libfontconfig.so.1
Reading symbols from /usr/lib/libfreetype.so.6...done.
Loaded symbols for /usr/lib/libfreetype.so.6
Reading symbols from /usr/lib/libfribidi.so.0...done.
Loaded symbols for /usr/lib/libfribidi.so.0
Reading symbols from /usr/lib/libXext.so.6...done.
Loaded symbols for /usr/lib/libXext.so.6
Reading symbols from /usr/lib/libXxf86vm.so.1...done.
Loaded symbols for /usr/lib/libXxf86vm.so.1
Reading symbols from /usr/lib/libXdamage.so.1...done.
Loaded symbols for /usr/lib/libXdamage.so.1
Reading symbols from /usr/lib/libXfixes.so.3...done.
Loaded symbols for /usr/lib/libXfixes.so.3
Reading symbols from /usr/lib/libdrm.so.2...done.
Loaded symbols for /usr/lib/libdrm.so.2
Reading symbols from /usr/lib/libstdc++.so.6...done.
Loaded symbols for /usr/lib/libstdc++.so.6
Reading symbols from /lib/libgcc_s.so.1...done.
Loaded symbols for /lib/libgcc_s.so.1
Reading symbols from /usr/lib/libXau.so.6...done.
Loaded symbols for /usr/lib/libXau.so.6
Reading symbols from /usr/lib/libXdmcp.so.6...done.
Loaded symbols for /usr/lib/libXdmcp.so.6
Reading symbols from /lib/libx86.so.1...done.
Loaded symbols for /lib/libx86.so.1
Reading symbols from /usr/lib/libexpat.so.1...done.
Loaded symbols for /usr/lib/libexpat.so.1
Reading symbols from /usr/lib/libXrender.so.1...done.
Loaded symbols for /usr/lib/libXrender.so.1
Reading symbols from /usr/lib/libXrandr.so.2...done.
Loaded symbols for /usr/lib/libXrandr.so.2
Reading symbols from /usr/lib/libXcursor.so.1...done.
Loaded symbols for /usr/lib/libXcursor.so.1
Reading symbols from /usr/lib/dri/i915_dri.so...Reading symbols from
/usr/lib/debug/usr/lib/dri/i915_dri.so...done.
done.
Loaded symbols for /usr/lib/dri/i915_dri.so
0xffffe410 in __kernel_vsyscall ()
(gdb) #0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0xb7c5b36b in waitpid () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#2 0x081ddf53 in posixExceptionHandler (signum=11, siginfo=0xbfade7fc,
sigcontext=0xbfade87c) at exceptionhandler.c:531
btBuffer = {0x81dd904, 0xffffe440, 0x8135442, 0x805a25e, 0x805d21c,
0x807f29b, 0x80c8f35, 0x80cae4f, 0x80cb1e1, 0x80cb5a2, 0xb7bdc450, 0x804db71,
0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0}
btSize = 12
pid = 22257
gdbPipe = {8, 9}
dumpFile = 7
signal = 0x823ee74 "SIGSEGV: Invalid memory reference: Address not
mapped to
object"
allreadyRunning = 1
#3 <signal handler called>
No symbol table info available.
#4 0x08135192 in visibleObject (psViewer=0xa88d4d8, psTarget=0x0) at
visibility.c:373
x = 1082144768
y = 0
ray = 1083203584
xdiff = 0
ydiff = -650
rangeSquared = 4124961
range = 1433
senPower = 500
ecmPower = 16384
tarG = 176740182
top = 176740185
psStruct = (STRUCTURE *) 0x0
__FUNCTION__ = "visibleObject"
__PRETTY_FUNCTION__ = "visibleObject"
#5 0x08135442 in visibleObjWallBlock (psViewer=0xa88d4d8, psTarget=0x0) at
visibility.c:460
result = 0
#6 0x0805a25e in actionVisibleTarget (psDroid=0xa88d4d8, psTarget=0x0,
weapon_slot=0) at action.c:673
psStats = (WEAPON_STATS *) 0xa55bb58
__PRETTY_FUNCTION__ = "actionVisibleTarget"
#7 0x0805d21c in actionUpdateDroid (psDroid=0xa88d4d8) at action.c:1498
droidX = 3
droidY = 21052
tlx = 1
tly = 0
psStruct = (STRUCTURE *) 0x9f
psStructStats = (STRUCTURE_STATS *) 0xbfaded28
psTarget = (BASE_OBJECT *) 0xa7445f8
psWeapStats = (WEAPON_STATS *) 0xa55bb58
targetDir = 176739544
dirDiff = 2
pbx = 134807232
pby = -1079120696
xdiff = -1079120624
ydiff = 0
rangeSq = 0
state = DSS_ARANGE_SHORT
psPropStats = (PROPULSION_STATS *) 0xa554520
bChaseBloke = 0
bInvert = 0
psNextWreck = (FEATURE *) 0xec
actionUpdateFunc = (BOOL (*)(DROID *)) 0
moveAction = 176525088
bDoHelpBuild = 58657919
psTile = (MAPTILE *) 0x8
i = 0 '\0'
num_weapons = 2 '\002'
psActionTarget = (BASE_OBJECT *) 0x0
psTargets = {0xbfadece0, 0x81358a6, 0x6}
j = 8 '\b'
iVisible = 1 '\001'
bHasTarget = 0
__PRETTY_FUNCTION__ = "actionUpdateDroid"
__FUNCTION__ = "actionUpdateDroid"
#8 0x0807f29b in droidUpdate (psDroid=0xa88d4d8) at droid.c:935
dv = {x = 2800, y = 324, z = 1110}
percentDamage = 29
emissionInterval = 3200
psBeingTargetted = (BASE_OBJECT *) 0x0
damageToDo = 1
__PRETTY_FUNCTION__ = "droidUpdate"
#9 0x080c8f35 in gameLoop () at loop.c:282
psCurr = (DROID *) 0xa88d4d8
psNext = (DROID *) 0xa870fe0
psCBuilding = (STRUCTURE *) 0x0
psNBuilding = (STRUCTURE *) 0x0
psCFeat = (FEATURE *) 0xb7f2aebb
psNFeat = (FEATURE *) 0xb7f55838
i = 6
widgval = 0
quitting = 0
intRetVal = INT_NONE
clearMode = 3
__FUNCTION__ = "gameLoop"
__PRETTY_FUNCTION__ = "gameLoop"
#10 0x080cae4f in runGameLoop () at main.c:655
No locals.
#11 0x080cb1e1 in mainLoop () at main.c:828
event = {type = 4 '\004', active = {type = 4 '\004', gain = 0 '\0',
state =
0 '\0'}, key = {type = 4 '\004', which = 0 '\0', state = 0 '\0', keysym = {
scancode = 156 '\234', sym = 1, mod = KMOD_NONE, unicode = 0}}, motion
= {type = 4 '\004', which = 0 '\0', state = 0 '\0', x = 668, y = 259, xrel =
1, yrel = 0}, button = {
type = 4 '\004', which = 0 '\0', button = 0 '\0', state = 0 '\0', x =
668, y = 259}, jaxis = {type = 4 '\004', which = 0 '\0', axis = 0 '\0', value
= 668}, jball = {
type = 4 '\004', which = 0 '\0', ball = 0 '\0', xrel = 668, yrel = 259},
jhat = {type = 4 '\004', which = 0 '\0', hat = 0 '\0', value = 0 '\0'},
jbutton = {type = 4 '\004',
which = 0 '\0', button = 0 '\0', state = 0 '\0'}, resize = {type = 4
'\004', w = 16974492, h = 1}, expose = {type = 4 '\004'}, quit = {type = 4
'\004'}, user = {
type = 4 '\004', code = 16974492, data1 = 0x1, data2 = 0x0}, syswm =
{type = 4 '\004', msg = 0x103029c}}
#12 0x080cb5a2 in main (argc=2, argv=0xbfadef44) at main.c:965
No locals.
(gdb) The program is running. Quit anyway (and detach it)? (y or n)
[answered Y; input not from terminal]
Detaching from program: /usr/games/warzone2100, process 19233
_______________________________________________________
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<http://gna.org/bugs/?11444>
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