URL: <http://gna.org/bugs/?11550>
Summary: Units do not retain 'Return Fire' behavior Project: Warzone Resurrection Project Submitted by: verminus Submitted on: Tuesday 22/04/08 at 17:52 Category: Engine: Scripting Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: svn/trunk Operating System: All Planned Release: None _______________________________________________________ Details: This is something I've noticed while beta testing the campaign, If you set units to the 'Return Fire' setting they only hold fire until they are attacked, then set themselves to 'Fire-at-Will'. Giving an attack command does not cause them to switch to 'Fire-at-Will' nor does firing their weapon, however getting attacked causes the units to forget their 'Return Fire' setting completely and instead use 'Fire-at-Will' I think this may have been around for quite a while and just gone unnoticed as there is not many situations you would need, or want to use 'Return Fire' outside of the campaign. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?11550> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev