URL:
<http://gna.org/bugs/?11669>
Summary: "[widgGetNumTabMajor] couldn't find tabbed form
from id" after completing any research
Project: Warzone Resurrection Project
Submitted by: devurandom
Submitted on: Samstag 10.05.2008 um 18:23
Category: None
Severity: 3 - Normal
Priority: 7 - High
Status: None
Assigned to: per
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: GNU/Linux
Planned Release: None
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Details:
When I start a skirmish game and complete a research, WZ goes down hard and
leaves me this message:
error : [widgGetNumTabMajor] couldn't find tabbed form from id
error : [widgGetNumTabMajor] Assert in Warzone: form.c:640 (false), last
script event: '24 (CALL_OBJ_SEEN)'
warzone2100: form.c:640: widgGetNumTabMajor: Assertion `0' failed.
#6 0x000000000055eecb in widgGetNumTabMajor (psScreen=0x47409b0, id=14004)
at form.c:640
psForm = (W_TABFORM *) 0x0
__FUNCTION__ = "widgGetNumTabMajor"
__PRETTY_FUNCTION__ = "widgGetNumTabMajor"
#7 0x00000000004622e8 in intDoScreenRefresh () at hci.c:897
StatsWasUp = 0
OrderWasUp = 0
objMajor = 0
objMinor = 0
statMajor = 0
statMinor = 0
psFlag = (FLAG_POSITION *) 0x0
__FUNCTION__ = "intDoScreenRefresh"
#8 0x000000000046307c in intRunWidgets () at hci.c:1608
retID = 0
retCode = 600
quitting = 0
structX = 600
structY = 32586
structX2 = 165132983
structY2 = 0
objMajor = 697
objMinor = 57952
psStructure = (STRUCTURE *) 0x7fff1385e0d0
psDroid = (DROID *) 0x0
i = 32767
widgOverID = 5682017
__FUNCTION__ = "intRunWidgets"
__PRETTY_FUNCTION__ = "intRunWidgets"
#9 0x000000000048585f in gameLoop () at loop.c:198
psCurr = (DROID *) 0x7f4a0b3ec75c
psNext = (DROID *) 0x0
psCBuilding = (STRUCTURE *) 0x0
psNBuilding = (STRUCTURE *) 0x0
psCFeat = (FEATURE *) 0x0
psNFeat = (FEATURE *) 0x0
i = 0
widgval = 0
quitting = 0
intRetVal = 327541248
clearMode = 4
__FUNCTION__ = "gameLoop"
__PRETTY_FUNCTION__ = "gameLoop"
#10 0x0000000000487ca4 in runGameLoop () at main.c:643
__FUNCTION__ = "runGameLoop"
#11 0x000000000048805f in mainLoop () at main.c:817
event = {type = 4 '\004', active = {type = 4 '\004', gain = 0 '\0',
state = 0 '\0'}, key = {type = 4 '\004', which = 0 '\0', state = 0 '\0',
keysym = {scancode = 136 '\210', sym = 2, mod = KMOD_NONE, unicode = 0}},
motion = {type = 4 '\004', which = 0 '\0', state = 0 '\0', x = 392, y = 296,
xrel = 2, yrel = 0}, button = {type = 4 '\004', which = 0 '\0', button =
0 '\0', state = 0 '\0', x = 392, y = 296}, jaxis = {type = 4 '\004',
which = 0 '\0', axis = 0 '\0', value = 392}, jball = {type = 4 '\004',
which = 0 '\0', ball = 0 '\0', xrel = 392, yrel = 296}, jhat = {type = 4
'\004',
which = 0 '\0', hat = 0 '\0', value = 0 '\0'}, jbutton = {type = 4
'\004', which = 0 '\0', button = 0 '\0', state = 0 '\0'}, resize = {type = 4
'\004',
w = 19399048, h = 2}, expose = {type = 4 '\004'}, quit = {type = 4
'\004'}, user = {type = 4 '\004', code = 19399048, data1 = 0x2, data2 =
0x0},
syswm = {type = 4 '\004', msg = 0x2}}
#12 0x000000000048840b in main (argc=1, argv=0x7fff1385e348) at main.c:964
__FUNCTION__ = "main"
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