---
src/projectile.c | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/projectile.c b/src/projectile.c
index 1389d4c..f9ae99a 100644
--- a/src/projectile.c
+++ b/src/projectile.c
@@ -640,8 +640,8 @@ static void proj_InFlightDirectFunc( PROJECTILE *psProj )
/* we want a delay between Las-Sats firing and actually hitting in multiPlayer
magic number but that's how long the audio countdown message lasts! */
const unsigned int LAS_SAT_DELAY = 8;
- unsigned int timeSoFar;
- unsigned int distancePercent; /* How far we are 0..100 */
+ int timeSoFar;
+ int distancePercent; /* How far we are 0..100 */
float distanceRatio; /* How far we are, 1.0==at target */
float distanceExtensionFactor; /* Extended lifespan */
Vector3i move;
@@ -909,8 +909,8 @@ static void proj_InFlightIndirectFunc( PROJECTILE *psProj )
- Some optimisations by leaving out tests which are never true (homing, AA, counter-missile, lassat)
*/
- unsigned int timeSoFar;
- unsigned int distancePercent; /* How far we are 0..100 */
+ int timeSoFar;
+ int distancePercent; /* How far we are 0..100 */
float distanceRatio; /* How far we are, 1.0==at target */
float distanceExtensionFactor; /* Extended lifespan */
Vector3i move;
_______________________________________________
Warzone-dev mailing list
[email protected]
https://mail.gna.org/listinfo/warzone-dev