URL:
<http://gna.org/bugs/?12083>
Summary: radar's frustum is drawn incorrectly
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Thursday 07/24/2008 at 04:35 CEST
Category: Engine: Graphics
Severity: Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: meh
Open/Closed: Open
Discussion Lock: Any
Release: svn/trunk
Operating System: All
Planned Release: None
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Details:
On the bigger maps, the coordinates turn negative when the mouse cursor
approaches the top boundry of the radar window, and it draws the 'frustum'
incorrectly as a result.
On smaller maps, it kicks the frustum to the upper left.
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File Attachments:
-------------------------------------------------------
Date: Thursday 07/24/2008 at 04:35 CEST Name: wz2100_shot_028.jpg Size:
49kB By: None
<http://gna.org/bugs/download.php?file_id=4624>
-------------------------------------------------------
Date: Thursday 07/24/2008 at 04:35 CEST Name: wz2100_shot_027.jpg Size:
48kB By: None
<http://gna.org/bugs/download.php?file_id=4623>
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Reply to this item at:
<http://gna.org/bugs/?12083>
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