On Sun, Aug 3, 2008 at 10:04 PM, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > When iterating over neighbouring start tiles for a path, do not iterate from > the end > position of the path. Fixes bug in new multi-threaded path finding code.
While this fixes the crash issue, the patch itself is totally wrong, and I will fix this better when I get the time. Sorry. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
